Tag Archives: Final Fantasy X

Reviewing I Am Setsuna

Guys, full disclosure–if I could live inside a Super Nintendo RPG, I would. My bias for Japanese RPGs in general is just ridiculous, but any RPG that draws influence from the 16-bit era piques my interest. With that in mind, I Am Setsuna is the most disappointingly flawed game I have played since Lunar: Dragon Song. Every aspect of its design suffers from problems that someone should have spotted during development. The game sells for a reduced retail price, but that can only excuse the game’s small scale. It does not excuse a bland and forgettable experience. Read more

Retro Review: Grandia II Anniversary Edition

While I love and mildly worship the Lunar series, I did not have as fond a time with the original Grandia when I finally played it through the PlayStation Store. Unlike many, I found its story and characters to be generic at best or boring at worst, its battle system to be far too easy to exploit to remove all challenge, and even its music to be surprisingly unpleasant. Grandia II, which I did play briefly on the Dreamcast when it released, fares a lot better in my estimation. It jovially embraces practically every cliche of the JRPG genre–much like its predecessor and Lunar–but it stands out on the great depth of its battle system. This review will be covering the anniversary edition port on the PC. Read more