Cuphead is literally a cartoon that you get to play and control. Everything is hand-animated to near perfection, and it is by default the prettiest video game that has ever been made. I have been hyped for this game since it was first announced at E3 2014, strictly on the strength of its groundbreaking visuals. And now that I’ve finally gotten my hands on it, I can say that the gameplay is almost as strong as the visuals. So thank you, StudioMDHR Entertainment, for finally giving me a reason to plug in my Xbox One again (for a few days, at least). Read more
Placed in historical context and judged by its own merits, I think Super Metroid might be the most perfect video game ever created. Through unusual art direction and an exceedingly good soundtrack, the game managed to create a deeply rich atmosphere and weave a story with almost no dialogue. The levels were also designed so well that the game never needed to hold your hand, nor did it ever offer to hold your hand. Super Metroid was an experience where gameplay was king 100 percent of the time, and success or failure could always be blamed squarely on you, the player.
Axiom Verge draws inspiration from several old classics, not just Super Metroid, but including Blaster Master, Bionic Commando, and even the original, seldom discussed Metroid. Yet it is still what many people now call a “Metroidvania” game, and it surely intends to deliver an experience where gameplay is king. And you know what? Axiom Verge delivers, above and beyond expectations. This game is just darn clever. The fact that it was made top to bottom by one guy is all the more impressive. Read more